This tower gives a unit a flat amount of armor in an AOE per tower shot.

Armortrainer
- Armortrainer Rank 1
- Armortrainer Rank 2
- Armortrainer Rank 3
- Armortrainer Rank 4
- Armortrainer Rank 5
- Armortrainer Rank 6
Increases the armor of all units in 350 AOE with every hit by 1.
Stats | |
---|---|
Cooldown | 5.45 |
Range | 715 |
AOE | 350 |
Upgrade cost | 90 G |
Total cost | 110 G |
Increases the armor of all units in 350 AOE with every hit by 2.
Stats | |
---|---|
Cooldown | 5.45 |
Range | 715 |
AOE | 350 |
Upgrade cost | 110 G |
Total cost | 220 G |
Increases the armor of all units in 350 AOE with every hit by 4.
Stats | |
---|---|
Cooldown | 5.45 |
Range | 715 |
AOE | 350 |
Upgrade cost | 220 G |
Total cost | 440 G |
Increases the armor of all units in 350 AOE with every hit by 7.
Stats | |
---|---|
Cooldown | 5.45 |
Range | 715 |
AOE | 350 |
Upgrade cost | 330 G |
Total cost | 770 G |
Increases the armor of all units in 350 AOE with every hit by 10.
Stats | |
---|---|
Cooldown | 5.45 |
Range | 715 |
AOE | 350 |
Upgrade cost | 330 G |
Total cost | 1100 G |
Increases the armor of all units in 350 AOE with every hit by 14.
Stats | |
---|---|
Cooldown | 5.45 |
Range | 715 |
AOE | 350 |
Upgrade cost | 440 G |
Total cost | 1540 G |
Upgrades from:
